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Lucius 2 free
Lucius 2 free











lucius 2 free

People themselves have Suspicion and Panic which affect their actions, and you can modify these by, say, dragging corpses towards them. The idea is that you’ll combine these in intricate ways, leading people to your carefully orchestrated deathtrap and then snapping it shut on their face.

lucius 2 free

They’re flammable, or explosive, or blunt, or none of the above. Items are activated by electricity, or dish it out. Some items can be combined, like doughnuts and pills, to create other items. Some – wallets, doughnuts, and the like – will attract people to them.

lucius 2 free

Lucius 2 tries its hardest to be emergent, with basically every single item having individual properties. The first five levels of the game, which are all I’m going to talk about here, are set in the hospital as Lucius tries to learn what’s going on, make his escape, and murder everyone in the building. At this point his powers start to come back, and, uh… well, don’t try to electrocute the son of Lucifer. He loses his powers, gets locked up, and is basically left dormant until two things happen: a nun appears in the psychiatric ward, and they try to give him electroshock therapy. It starts off with Lucius in a hospital, because apparently it’s standard procedure to take a kid for psychiatric evaluation after his entire household is killed in brutal accidents and his house in engulfed in flame.













Lucius 2 free